Mod Connectible Chains [Fabric] by legoatoom
- 1658902
- 135.04 KB
- 1.20.1
- October 26, 2020
- June 28, 2023
- Cosmetic
![Connectible Chains [Fabric]](https://res.cloudinary.com/dbtuozwge/image/upload/v1683335805/server-banners/ibwbshsqdqwgdakmbxyu.png)
| Name | Connectible Chains [Fabric] | Author | legoatoom | Description | Connect your fences with a decorative chain! |
|---|---|---|---|---|---|
| Information | Downloads: 1658902 Version: 1.20.1 Size: 135.04 KB Updated at: June 28, 2023 Created at: October 26, 2020 | Tags | Cosmetic | ||

Connectible Chains
Connect your fences and walls with a decorative chain!
Description
Connect your fences/walls with a decorative chain!
Use the normal vanilla chain item on fences or walls, and you can create a chain for up to 7 blocks long (Configurable to 32 with AutoConfig).
These chains have collision and can be broken when attacking it with a shear.
Sneak on fences if you do want to place them normally.
Images

(complementary-shaders used in the image)
Issues
If you have encountered any bugs or have some feedback, go to the GitHub [issues](https://github.com/legoatoom/ConnectibleChains/issues) page.
Versions
I will not be supporting versions lower than 1.19.4
Updating from 1.19.2 to 1.19.4
A lot changed in the code. I do not know what will happen when you update.\
You can expect funky behaviour.
Compatibility with other mods
Using data/c/tags/items/chains.json we check if an item can be used to make a catenary.
The code then assumes an item and blocktexture for the knot and catenary.
This implies that you can make anything a compatible chain, as long as you have textures available. For modded players, you need to add a data pack where you add tags for the modded chain items you want added.
See the example below to add blockus:golden_chain.
{
"replace": false,
"values": [
"minecraft:chain",
"blockus:golden_chain"
]
}
Forge?
There is a Forge Port made for 1.18.2 Made by lilypuree https://www.curseforge.com/minecraft/mc-mods/connectible-chains-forge
Other Information
If there are invisible collisions for some reason, hold a shear while having entity hitboxes on (F3+B) to see the collisions and then attack them to remove them.